Menu

Tutorial 66: Point Control

Joe Clay | Apr 14, 2017

This tutorial explores a useful technique for tying a point control to position, so you can freely move a layer around that already has position animated, and save it as a preset. While you can also use the Transform effect for this, this ensures that your vector-based layers stay crisp if you choose to scale them up and you don't have to worry about any bounding box weirdness.

Original expression

hp = effect("Hit")("Point");
[value[0]+hp[0],value[1]+hp[1]];

Simplified expression

hp = effect("Hit")("Point");
value + hp;

Simplified expression with offset

hp = effect("Hit")("Point") - [960,540];
value + hp;

Become a Patron

If you'd like to help support Workbench, check out our Patreon page. Thank you for even considering clicking this link to support what we're doing. We appreciate it. Patrons get all sorts of benefits, from additional files to early product releases depending upon the tier.

Check out our Patreon Today