Joe Clay | Apr 14, 2017
This tutorial explores a useful technique for tying a point control to position, so you can freely move a layer around that already has position animated, and save it as a preset. While you can also use the Transform effect for this, this ensures that your vector-based layers stay crisp if you choose to scale them up and you don't have to worry about any bounding box weirdness.
hp = effect("Hit")("Point"); [value+hp,value+hp];
hp = effect("Hit")("Point"); value + hp;
Simplified expression with offset
hp = effect("Hit")("Point") - [960,540]; value + hp;
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