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Tutorial 79: Procedural Mattes

Joe Clay | Jul 14, 2017

This week, we're exploring a technique to make a procedural grid matte to use as an element, a track matte, or a displacement map. I'm sure there's a ton of other stuff you can do with this technique. It also pairs nicely with Tutorial 77: Glitchy Dot LED Thing.

You can add in other lines with effects like Venetian Blinds, or even combine it with Tutorial 67:Glitch Mapping. Hell, while you're at it, you might want to check out our Glitchy YouTube playlist and just throw all of that stuff together. We've got a couple of playlists up for specific topics like this.

I also quickly explain what I did to make this image. But that part is just a bonus, it's not a step by step tutorial—making the matte is the meat of this one. I used a texture I generated in JSPlacement and a LUT from IWLTBAP to make this image. Make sure to check those two out! And as always, thank you for watching!

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