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Tutorial 117: The Power of Vertex Maps

Severo Ojea | Mar 30, 2018

This week we take a look at a really useful technique in Cinema 4D—controlling effectors and shaders with vertex maps. Generally, you're limited to a simple falloff when it comes to controlling the parts of objects that effectors, uh, affect. But by adding a quick vertex map, we can add complex effects to objects and their shaders.

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