Severo Ojea | Feb 15, 2019
In this week's Cinema 4D tutorial, we'll explore how to set up an object so that it can be filled with smoke. We'll use X-particles to create the smoke and then finish it by rendering it in Redshift.
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Get the project file through our Gumroad Store. This project file contains two different setups. One is a simple example of a platonic being filled with smoke, and the other is the complex object being filled with smoke shown in this tutorial. This will only work in R20 and later versions.
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