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Tutorial 182: Compression Glitches

Joe Clay | Jun 28, 2019

This week, we're looking at how to achieve a compressed jiffpeg look using a procedural stack of effects. If you're curious, Big Black is built from Bashcorpo textures—number 8 on this list, though I have a copy numbered 10. Also, the eagle-eyed of you might notice there's a Base composition in the Base 2 comp. There's just text in there. I made base contain all of that in case I went a little crazier in the Base 2 comp! And finally, if you're wondering what the hell JSplacement is, go check out our tools post. That's it. Now go out and experiment!

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Get the project file through our Gumroad Store. This project file contains the setup shown in the tutorial, the LUT that we use for the final look, and all of the graphic elements. The After Effects project was built in AE CC 2019 but there's a version included for v14 (2017).

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