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Tutorial 192: Scan

Severo Ojea | Sep 6, 2019

In this Cinema 4D tutorial, we use Redshift's incandescent shader to make a scan rig to use on any 3D object. Once you've built the rig, you can use it on pretty much anything. This technique would work well for futuristic user interfaces/FUI, HUDs, screens etc. It could probably also be applied to medical animations, but you might want to stay away from red.

For more information on the Voronoi Fracture check out Tutorial 157: Particle City. Get free CAD Models at GrabCAD.

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Get the project file through our Gumroad Store. This project file contains all of the setups shown in the tutorial. It includes the C4D files which will work in R20+. You must have Redshift for this to work. It includes our renders, as well as the setup for the thumbnail in AE—including a legacy version for 14+ (2017). We used Boris FX Sapphire and Red Giant Universe plugins in the thumbnail, but you can add your own alternatives.

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