This After Effects tutorial goes over an interesting technique to generate masks for use with Video Copilot's Saber plugin using turbulent noise and turbulent displace in combination with shape layers.
If you want to make this loop, you can precompose and time remap. I would also normally suggest that you get the evolution to cycle, but you can't evolve turbulent noise in a cycle for some reason.
Become a Patron
If you'd like to help support Workbench, check out our Patreon page. For $5 a month, you get access to all of the tutorial project files we've made available as well as other monthly projects, rigs, R&D, elements, early product previews, and BTS content not available anywhere else!
This After Effects tutorial shows you how to use your own mouse to move a digital mouse on screen and interact with elements in your scene.
If you were paying close attention, you might've noticed that I didn't completely reset the icons to their original size because I parented them to the cursor and then set their scale. Alternatively I could've just parented them to the cursor before I set its scale. Either way, you still need to make sure to scale them back to original size (or copy the original instead of splitting the parented layer and un-parenting it). It's AE, there's a lot of ways to do things!
I haven't made many errors in 40 of these. One was bound to sneak in!
If you'd like to help support Workbench, check out our Patreon page. For $5 a month, you get access to all of the tutorial project files we've made available as well as other monthly projects, rigs, R&D, elements, early product previews, and BTS content not available anywhere else!
If you've ever wanted to make a simple liquid-filling-something effect, this quick and easy tutorial is for you. You might not believe how simple it is. It's not RealFlow, but it is RealEasy.
Also, if you're nerdy like me, you're probably wondering why I always start my shapes by double clicking the tool. That's the quickest way to make sure your shape is centered exactly in the middle of the comp with its anchor point in the middle. That way you can rotate the shape without it wobbling.
Become a Patron
If you'd like to help support Workbench, check out our Patreon page. For $5 a month, you get access to all of the tutorial project files we've made available as well as other monthly projects, rigs, R&D, elements, early product previews, and BTS content not available anywhere else!
In this tutorial we show an easy but somewhat intensive way to make a really neat faux-particle system of fiber optics. The best part is that you can create it once and use it over and over again. So crank up a podcast (we recommend 99% Invisible), fire up Illustrator, and join us.
Become a Patron
If you'd like to help support Workbench, check out our Patreon page. For $5 a month, you get access to all of the tutorial project files we've made available as well as other monthly projects, rigs, R&D, elements, early product previews, and BTS content not available anywhere else!
If you'd like to help support Workbench, check out our Patreon page. For $5 a month, you get access to all of the tutorial project files we've made available as well as other monthly projects, rigs, R&D, elements, early product previews, and BTS content not available anywhere else!
If you'd like to help support Workbench, check out our Patreon page. For $5 a month, you get access to all of the tutorial project files we've made available as well as other monthly projects, rigs, R&D, elements, early product previews, and BTS content not available anywhere else!
If you'd like to help support Workbench, check out our Patreon page. For $5 a month, you get access to all of the tutorial project files we've made available as well as other monthly projects, rigs, R&D, elements, early product previews, and BTS content not available anywhere else!
If you'd like to help support Workbench, check out our Patreon page. For $5 a month, you get access to all of the tutorial project files we've made available as well as other monthly projects, rigs, R&D, elements, early product previews, and BTS content not available anywhere else!
This is another quick tips video that explains a lot of common mistakes that new animators make. While we're normally geared to advanced users, I haven't seen a tutorial highlighting most of these concepts for new people.
Timecode for the beginning of each of the ten points is as follows:
0:15 - One second is a long time
0:47 - Use easing
1:49 - Use motion blur sparingly
2:27 - Not everything needs a fade
3:15 - Name everything/use labels
3:41 - Precompose
4:40 - Don't put tutorials in your reel
5:43 - Visual Garbage
6:10 - Learn expressions
7:27 - Play around
If you know any new animators, pass this on. Thanks for watching!
Become a Patron
If you'd like to help support Workbench, check out our Patreon page. For $5 a month, you get access to all of the tutorial project files we've made available as well as other monthly projects, rigs, R&D, elements, early product previews, and BTS content not available anywhere else!
In my quest for delay effectors and randomization in shape layers, I stumbled across a technique using text on a path. I wish I could say I figured out this one on my own, but in this case I'm standing on the shoulders of giants once again. Knowing of the technique, I figured out one way to do it.
This technique has endless possibilities. There are so many properties that can be animated through text animators that you can do anything. I bet you could even do a simple particle system using these animators. And if you combine it with the dark magic of expression selectors or even wiggly selectors, you can do even crazier stuff. Perhaps we'll explore that in a future tutorial.
If you'd like to help support Workbench, check out our Patreon page. For $5 a month, you get access to all of the tutorial project files we've made available as well as other monthly projects, rigs, R&D, elements, early product previews, and BTS content not available anywhere else!