
Here is what is available for July's elements on Patreon or directly via Gumroad.
After Effects
- LUT Selector: A super useful rig to quickly step through all of the base AE LUTs—and you can add your own—so you can quickly choose one
- Terminal: An update to a rig we built that has an automatic blinking cursor (shown below) There's also a Broken CRT variant (shown above)
- Waterfall: A couple of handheld videos we took of a waterfall, matted out to mainly just the waterfall (shown below)
Cinema 4D
- Glass Shatter: A quick shattered glass setup, used to make the mattes for the thumbnail (show below in viewport)
- Gravity Slider: A couple of setups to fake an inertial sliding camera rig (shown below)
- Paint Strokes: A paint stroke setup like Handel Eugene previewed at Siggraph '23 (shown below)
Additional Elements
- 3D Scans: A few scans from our roadtrip to Arkansas—the rocks are the cleanest (shown below)
- Textures: Photos we took in Arkansas, mainly around Hot Springs National Park, compiled into textures for use in 3D (shown below)
Plus all of the necessary assets



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If you'd like to help support Workbench, check out our Patreon page. For $5 a month, you get access to all of the tutorial project files we've made available as well as other monthly projects, rigs, R&D, elements, early product previews, and BTS content not available anywhere else!
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Here is what is available for June's elements on Patreon or directly via Gumroad.
After Effects
- Custom Apertures: setup for custom apertures to use with 3D programs, especially C4D + Redshift (shown below)
- Dome: Look for an interesting dome render from C4D (shown below)
- Nixie Tubes: thumbnail look (shown above)
Cinema 4D
- Dome: quick model used to test custom apertures (shown below)
- Glow Logo 3D: setup for building a quick neon look in C4D (shown below)
- Mograph Transparency: setup to render only front-facing polygons (shown below)
- Nixie Graph: setup to build a graph using nulls to build a spline, rendered like a glowing wire (shown below)
- Nixie Tubes: rigged Nixie tube elements that can change numbers (shown above)
- RGB Push: an experiment to use an image map to displace points of an object
- Rope Dynamics: setup using dynamics to create a strand of lights on a wire (shown below)
Plus all of the necessary assets

Become a Patron
If you'd like to help support Workbench, check out our Patreon page. For $5 a month, you get access to all of the tutorial project files we've made available as well as other monthly projects, rigs, R&D, elements, early product previews, and BTS content not available anywhere else!
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Here is what is available for May's elements on Patreon or directly via Gumroad.
After Effects
- Words2Layers script: rename layers with letters from a word or word for word
- Orb: thumbnail look (shown above)
- Experiments: freemosh (shown below) and radial sort with AE Pixel Sorter 2
Cinema 4D
- Auto blinking light: setup based on image texture (inspired by Ian Hubert)
- Pancakes: flopping pancakes with a Sketch and Toon shader
- Sketch and Toon: simple outline and intersection setup
- Sketch Steam: setup to make sketched steam
Plus all of the necessary assets

Become a Patron
If you'd like to help support Workbench, check out our Patreon page. For $5 a month, you get access to all of the tutorial project files we've made available as well as other monthly projects, rigs, R&D, elements, early product previews, and BTS content not available anywhere else!
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Here is what is available for April's elements on Patreon or directly via Gumroad.
After Effects
- Flippa script: flips layer order of selected layers (best to assign to a keyboard shorcut)
- Enumerate script: batch numbers project panel items
- Console: thumbnail look (shown above)
Cinema 4D
- Chainmail: dynamic chainmail example (shown below)
- Linked Noise: setup to link displacement from one object to another
- Paper Strips: response to a patron question about this setup (shown below)
- Photo Swap: rig to take a photo grid and shift the UVs to show individual photos
- Stitching: rig for a 3D embroidery effect (shown below)
- Texturing Example: experiment to build tire tracks in sand using Redshift shaders
Plus all of the necessary assets

Become a Patron
If you'd like to help support Workbench, check out our Patreon page. For $5 a month, you get access to all of the tutorial project files we've made available as well as other monthly projects, rigs, R&D, elements, early product previews, and BTS content not available anywhere else!
Check out our Patreon Today


Here is what is available for March's elements on Patreon or directly via Gumroad.
After Effects
- Radial Array: rig to set up a radial array that automatically adjusts based on the amount of nodes (shown below)
Cinema 4D
- Claw Machine: thumbnail look (shown above)
- Claw Machine Rigs: claw and cord rigs (shown below)
- Redshift Shaders: swirly shaders (shown below)
- Text Edge Generator: a generator to make edges on text that can be trimmed (shown below)
Additional Elements
- HDRaI: HDR AI? Get it? No? OK fine. It's an experimental Fusion setup and Midjourney images faked with expanded gamut for "HDRIs"
Plus all of the necessary assets



Become a Patron
If you'd like to help support Workbench, check out our Patreon page. For $5 a month, you get access to all of the tutorial project files we've made available as well as other monthly projects, rigs, R&D, elements, early product previews, and BTS content not available anywhere else!
Check out our Patreon Today


Here is what is available for February's elements on Patreon or directly via Gumroad.
After Effects
- Counter Blur: rig with a counter that automatically (and approximately) blurs with the speed of the counter (shown below)
- Griddy: setup for a gridded image look (shown below) based loosely off of a Texturelabs tutorial
- Pyramid: parameterized pyramid primitive rig
- Swapping Comps: a simple setup for selecting
- Web Text: thumbnail look (shown above)
Cinema 4D
- Cloud Font: rig for making text out of clouds with Redshift
- Letter Transition: rig for the thumbnail (shown above)
Plus all of the necessary assets

Become a Patron
If you'd like to help support Workbench, check out our Patreon page. For $5 a month, you get access to all of the tutorial project files we've made available as well as other monthly projects, rigs, R&D, elements, early product previews, and BTS content not available anywhere else!
Check out our Patreon Today


Here is what is available for January's elements on Patreon or directly via Gumroad.
After Effects
- Auto-List: rig to automatically lay out items horizontally, similar to one of the modes of StackIt
- Hand-Drawn: rig to utilize hand-drawn text (shown below)
- Text Blocks: a rig for generating credits from a CSV (shown below)
- Vintage Look: thumbnail look (shown above)
Cinema 4D
- Extruded Pixels: rig to make extruded pixels from a vertex map
- Ice Hole: a procedurally generated hole (shown below)
Additional Elements
- Hand-Drawn: 12 4000x4000 hand-drawn elements, mainly locators, but some miscellaneous ones too
Plus all of the necessary assets

Become a Patron
If you'd like to help support Workbench, check out our Patreon page. For $5 a month, you get access to all of the tutorial project files we've made available as well as other monthly projects, rigs, R&D, elements, early product previews, and BTS content not available anywhere else!
Check out our Patreon Today


Here is what is available for December's elements on Patreon or directly via Gumroad.
After Effects
- Glitchy Text Animators: expression-based text glitching using text animators
- Map Distribution: look treatment (shown below)
- Quantize Movement: expression setup to quantize movement
Cinema 4D
- Balloon Text: rig to trigger fabric inflation using a vertex map (shown below)
- Fabric Triggering: setup using fields to trigger and pin fabric with a vertex map (shown below)
- Image Reveal: setup using Redshift's Shader Switch to transition from a color to a group of images (shown below)
- Map Distribution: displacement in Redshift (shown below)
- Materials: setup for making dots on an object in Redshift
- Quick Tip: how to copy all of the user data from one object to another
- RS Fog Box: quick setup for making volume-based fog in Redshift
- Viewport: thumbnail look (shown above)
Nodebox
- Map Distribution: setup to build a height map using population data
Plus all of the necessary assets


Become a Patron
If you'd like to help support Workbench, check out our Patreon page. For $5 a month, you get access to all of the tutorial project files we've made available as well as other monthly projects, rigs, R&D, elements, early product previews, and BTS content not available anywhere else!
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Here is what is available for November's elements on Patreon or directly via Gumroad.
After Effects
- Days Since: thumbnail look (shown above)
- Good Boy script: script to convert 2D layers to 3D without visually moving the layer's position
- Snatch and Grab script: experimental script to grab the latest screengrab from your desktop and import it into your project and project folder
Cinema 4D
- Days Since: scene for thumbnail (shown above)
- Dropping Banner: setup for a dynamically dropping fabric banner (shown below)
- Neon Shader: Redshift shader setup for neon text
- VDB: cloud vdb setups
Houdini
- Dropping Banner: setup for a dynamically dropping fabric banner
3D Models
- Cafe Lights: string light model
- Nvidia HVAC: joke model of an Nvidia GPU as a full size HVAC unit
Plus all of the necessary assets

Become a Patron
If you'd like to help support Workbench, check out our Patreon page. For $5 a month, you get access to all of the tutorial project files we've made available as well as other monthly projects, rigs, R&D, elements, early product previews, and BTS content not available anywhere else!
Check out our Patreon Today


Here is what is available for October's elements on Patreon or directly via Gumroad.
After Effects
- 14-Segment Display: rig (based on an older project file of a 7-segment display) to take text input and build a 14-segment display (shown below)
- Edge Glitch: Find Edges based glitch for thumbnail (shown above)
Cinema 4D
- Form Line: animated Trapcode Form-like line (shown below)
- Carpet Displace: setup for a carpet using dynamics and hair (shown below)
- Cube Rig: parametric cube rig that expands from the bottom with parametric inset, chamfer, and subdivision
- Ji_WindowRig: Redshift OSL shader setup for faked 3D interiors from one flat polygon (shown below)
- Panel Rig: parametric panel rig that rotates from a flat wall back to a flat wall (shown below)
- VDB: cloud VDBs (shown below)
Nodebox
- Laser Font: single stroke font for lasers such as Glowforge
Texture
- Dusty iMac: texture built from a dusty iMac, including ones that look like a fake filmstrip (shown below)
Plus all of the necessary assets

Become a Patron
If you'd like to help support Workbench, check out our Patreon page. For $5 a month, you get access to all of the tutorial project files we've made available as well as other monthly projects, rigs, R&D, elements, early product previews, and BTS content not available anywhere else!
Check out our Patreon Today

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