Joe Clay | Feb 26, 2016
In this tutorial we go over making presets with sliders that allow you to change properties of the animations. We also go over range mapping by keying properties from 0 to 1 and multiplying them by a slider value. At 7:30 we start to go over how to make a preset out of everything we've done. At that point we run into a few bugs and some issues. This tutorial runs long since I left those in because they're all likely situations you'll also run into. Thanks for checking it out, and if you have any questions, you can ask them in the new comment form below!
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