Joe Clay | Jul 14, 2017
This week, we're exploring a technique to make a procedural grid matte to use as an element, a track matte, or a displacement map. I'm sure there's a ton of other stuff you can do with this technique. It also pairs nicely with Tutorial 77: Glitchy Dot LED Thing.
You can add in other lines with effects like Venetian Blinds, or even combine it with Tutorial 67:Glitch Mapping. Hell, while you're at it, you might want to check out our Glitchy YouTube playlist and just throw all of that stuff together. We've got a couple of playlists up for specific topics like this.
I also quickly explain what I did to make this image. But that part is just a bonus, it's not a step by step tutorial—making the matte is the meat of this one. I used a texture I generated in JSPlacement and a LUT from IWLTBAP to make this image. Make sure to check those two out! And as always, thank you for watching!
Become a Patron
If you'd like to help support Workbench, check out our Patreon page. Thank you for even considering clicking this link to support what we're doing. We appreciate it. Patrons get all sorts of benefits, from R&D files, setups, and elements to early product releases.