Tutorial 139: All Roads Lead to the Bench

Severo Ojea | Aug 31, 2018

This week, we're making roads in Cinema 4D. Have you always wanted to live out your Sim City childhood as an adult? No. Well that's unfortunate because that's what we're doing.

These roads are built to follow a spline, so you can build them in any shape you'd like. You can also use that path to animate cars along your road. Our project files also have an Xpresso setup so that you can swap out different types of roads if you need to.

Grab the Project Files

Get the project file through our Gumroad Store. This download contains one project file with everything shown in the tutorial. It also includes an Xpresso setup to allow you to change sections of the roads to portions of a bridge. This should work back to around R11.5.

If you're buying project files, consider becoming a Patron. At the $5/mo. tier, you get access to project files as they come out and some tutorials also come with additional BTS content showing more of the builds.

Get the project on Gumroad

Become a Patron

If you'd like to help support Workbench, check out our Patreon page. Thank you for even considering clicking this link to support what we're doing. We appreciate it. Patrons get all sorts of benefits, from R&D files, setups, and elements to early product releases.

Check out our Patreon Today