Tutorial 152: Procedural Circuitry

Joe Clay | Nov 30, 2018

This week we make procedurally generated circuitry. The technique relies on using a transparent image that we stroke. Then we add mosaic to block it up. Using master properties, we make a comp that can generate different blocky mattes so that different PCB (printed circuit board) styled layers can show through using CC Glass to give them some dimension.

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Get the project file through our Gumroad Store. This project file contains everything shown in the tutorial including the source graphic files used. There is a version saved back to AE 2018. That's as far back as we can go since this uses Master Properties.

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