Severo Ojea | Feb 15, 2019
In this week's Cinema 4D tutorial, we'll explore how to set up an object so that it can be filled with smoke. We'll use X-particles to create the smoke and then finish it by rendering it in Redshift.
Grab the Project Files
Get the project file through our Gumroad Store. This project file contains two different setups. One is a simple example of a platonic being filled with smoke, and the other is the complex object being filled with smoke shown in this tutorial. This will only work in R20+ and it requires Redshift and X-Particles.
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